ambre jaune / emeraude vert - Set 14

CORE

1 deck analysé

Cartes

CORE Lady
Lady
1 / 1 decks · ×2
100.0 %
CORE Improvise
Improvise
1 / 1 decks · ×4
100.0 %
CORE Merida
Merida
1 / 1 decks · ×3
100.0 %
CORE Enigmatic Inkcaster
Enigmatic Inkcaster
1 / 1 decks · ×2
100.0 %
CORE Another Tale to Spin
Another Tale to Spin
1 / 1 decks · ×1
100.0 %
CORE Buzz's Arm
Buzz's Arm
1 / 1 decks · ×4
100.0 %
CORE Strike a Good Match
Strike a Good Match
1 / 1 decks · ×4
100.0 %
CORE Piercing Attack
Piercing Attack
1 / 1 decks · ×4
100.0 %
CORE Safety Rope
Safety Rope
1 / 1 decks · ×1
100.0 %
CORE Potion of Malice
Potion of Malice
1 / 1 decks · ×4
100.0 %
CORE The Huntsman
The Huntsman
1 / 1 decks · ×4
100.0 %
CORE The Horseman Strikes!
The Horseman Strikes!
1 / 1 decks · ×4
100.0 %
CORE Malicious, Mean, and Scary
Malicious, Mean, and Scary
1 / 1 decks · ×4
100.0 %
CORE My Adventure Book
My Adventure Book
1 / 1 decks · ×4
100.0 %
CORE Strange Things
Strange Things
1 / 1 decks · ×4
100.0 %
CORE To Wither a Flower
To Wither a Flower
1 / 1 decks · ×2
100.0 %
CORE Battering Ram
Battering Ram
1 / 1 decks · ×4
100.0 %
CORE Raging Storm
Raging Storm
1 / 1 decks · ×4
100.0 %

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